Cookie Consent by Free Privacy Policy website The famous CG generalist and level designer Benoît Dereau, interviewed by 3D Architettura
december 15, 2015 - Play Sys

The famous CG generalist and level designer Benoît Dereau, interviewed by 3D Architettura

The famous CG generalist and level designer Benoît Dereau, interviewed by 3D
Architettura, talks about his experience in realtime architectural visualization field.
Nowadays, the attention of 3D artists to realtime technologies is growing.
Although the request of the market for virtual reality and walkthroughs is also growing,
this field still remains quite new and experimental, giving artists wide opportunities for
their own research and development of their own know-how.
Which software to choose? What workflow is better? 3D Architettura wants to discuss all
these questions with Benoît Dereau, the author of the famous Unreal Paris.
Read the exclusive interview on 3D Architettura: http://www.3darchitettura.com/benoit-dereau/